Lead 2D Artist - Collect'Em All
Job description
About the role
Founded in 2013, Voodoo is a tech company with a mission to entertain the world through mobile games and apps. Today, we are the #3 mobile publisher worldwide by downloads, boasting 7 billion downloads and over 200 million active users. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. We are currently building a new studio in Istanbul, focused on refreshing and expanding one of our most successful legacy titles, Collect'Em All. This role is core to that initiative. You will join a small, growing team of industry veterans and be instrumental in defining the visual and interactive direction of a proven hit. Your work will directly influence player engagement and satisfaction, ensuring the game feels polished, premium, and performant on a wide range of mobile devices.
What you'll do
You will be central to the end-to-end development of the Collect'Em All mobile experience, responsible for its visual identity from concept to final integration. You will collaborate daily with a multidisciplinary team of designers and engineers to transform high-level concepts into tangible, high-quality 2D user interfaces and art that feel intuitive on mobile screens. A key responsibility is establishing and maintaining a robust 2D art pipeline within Unity, ensuring the efficient creation of production-ready assets. You will implement highly optimized 2D character animations and interface elements that maintain a stable frame rate even on lower-end hardware.
You will set up and integrate scenes in Unity, ensuring technical coherence and performance stability. Your work will be data-driven; you will analyze live user data and player behavior to identify visual friction points in the experience and iterate on the art direction to improve onboarding, retention, and overall satisfaction. You will propose creative ideas aimed at boosting player engagement and refining the user experience. Regular code reviews and asset audits will be part of your process to ensure adherence to naming conventions, folder structures, and performance metrics.
Collaboration with remote teams is essential, requiring you to align artistic vision with technical constraints and product goals. You will keep up with emerging mobile game trends, creatively deconstructing successful cases and adapting them to the Collect'Em All brand. Mentoring junior artists will be a component of the role, where you will provide clear, practical feedback on composition and readability. You will drive the creation of high-quality props, environment art, and UI elements that support long-term live operations, ensuring all deliverables are met on schedule and integrated seamlessly into build and update cycles. A culture of experimentation will be encouraged, where rapid prototyping and quick iterations are valued to find the optimal visual solutions.
Requirements
To succeed in this role, you must present a strong portfolio demonstrating 2D art for mobile games, with distinct examples of UI and character design. You should possess expert-level proficiency in Unity, specifically in sprite handling, UI system integration, and performance optimization for mobile platforms. Excellent 2D design skills are mandatory, including a keen eye for visual hierarchy, composition, and readability in a small-screen context.
You must have proven experience collaborating with cross-functional, remote teams and communicating effectively in English, both written and verbal, to ensure smooth coordination across time zones. A track record of delivering high-quality art assets under tight deadlines is necessary. You must have a deep understanding of mobile platform limitations and the ability to optimize art for memory and CPU constraints. The ideal candidate is comfortable taking initiative and making decisions that balance creative ambition with technical feasibility. Fluency in English is required for all forms of communication.
Benefits
Voodoo offers best-in-class compensation. Additional benefits vary according to the country of residence. This full-time position is based in Istanbul and requires reliable internet connectivity and a dedicated workspace for effective collaboration with remote teams. Candidates must be able to start immediately due to project timelines. Travel is not required for this role, and visa sponsorship is not available.