Game Artist - Paper.io 2
Job description
About the role
You are a Game Artist joining the Live Studio behind Paper.io 2, a fast-growing mobile title from Voodoo. In this role, you own the visual execution of in-game experiences from initial concept to final production quality. You translate creative direction into high-quality 3D and 2D assets that align with the game's iconic identity and performance goals. You will collaborate closely with an international, cross-functional team to iterate on art based on live user data and design feedback. This position requires ownership of end-to-end asset creation, including characters, props, environments, and UI elements. You will directly support the Art Director in maintaining visual consistency across all game systems. Your work will impact player engagement by shaping the aesthetic feel of the game on a global scale. This is a hands-on role where your artistic decisions contribute to the long-term success of a flagship mobile title.
Key facts
What you'll do
- Conceptualize and produce 3D and 2D assets that enhance gameplay clarity and visual appeal.
- Develop character designs, props, and environmental art while respecting technical constraints of mobile platforms.
- Setup, integrate, and animate UI scenes in Unity to ensure responsive and polished interfaces.
- Create visual effects using Unity's particle system to enhance gameplay feedback and immersion.
- Optimize assets and workflows to maintain high performance and low memory usage on target devices.
- Support the Art Director in the ideation and execution of the game's vision across multiple art pipelines.
- Collaborate with designers and engineers to iterate quickly based on team feedback and live user data.
- Implement and optimize art assets directly within the Unity engine to meet production standards.
- Monitor emerging mobile game trends and deconstruct successful cases to inform artistic decisions.
- Work effectively with cross-functional remote teams to align art production with engineering and design schedules.
- Ensure visual hierarchy, composition, and readability are maintained across all game interfaces.
- Contribute to a sustainable art pipeline that supports rapid iteration and long-term content creation.
- Maintain high standards of quality and consistency across all art deliverables.
- Participate in code reviews and asset validation processes to ensure technical robustness.
Requirements
- Proven ability to propose creative ideas that boost player engagement and improve user experience.
- Strong proficiency in Unity, with the capability to implement and optimize art directly within the engine.
- Excellent 3D and 2D design skills, with a keen understanding of visual hierarchy, composition, and readability.
- Demonstrated capability to work with Maya for animation and rigging tasks.
- Demonstrated capability to work with Blender for 3D modeling and asset creation.
- Ability to create visual effects using Unity's particle system for interactive gameplay elements.
- Prior experience with A/B testing or working with LiveOps features in a live game environment.
- A keen eye for emerging mobile game trends and the ability to learn from successful case studies.
- Experience collaborating with cross-functional remote teams in an agile production setting.
- Strong attention to detail and the ability to manage multiple art tasks simultaneously.
- Self-motivated work ethic with the discipline to meet deadlines in a fast-paced environment.
- Effective communication skills to articulate design choices and collaborate with non-art stakeholders.
- Commitment to maintaining high-quality artistic standards across all project phases.
Nice to have
- Familiarity with mobile game monetization strategies and their visual implications.
- Experience contributing to live service games with ongoing content updates.
- Knowledge of best practices for art optimization on low-end mobile devices.
- Exposure to automated testing pipelines or data-driven art workflows.
Practical notes
Note: About the company
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees from 40+ nationalities, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta.
Note: Location
This remote role is located within a two-hour time difference of CET. You will be joining one of our Live Studios, working on Paper.io 2.
Note: Application details
Please ensure you submit a complete application with portfolio links and relevant work samples. Only candidates matching the core requirements will be contacted for the next steps. The selection process may include practical art tests and interviews. We encourage you to highlight relevant experience in your submission.