VFX Artist - Paper.io 2
Job description
About the role
The is responsible for crafting visually stunning and technically optimized visual effects that define the feel of our hyper-casual mobile titles. You will own the end-to-end creation of high-impact 2D and 3D VFX, ensuring they meet the artistic vision while performing flawlessly on a wide range of devices. This role centers on building effects that range from subtle gameplay feedback to explosive climactic moments that players will instantly recognize. You will act as the visual effects expert within a cross-functional squad, translating design concepts into engaging, interactive experiences. Your work will directly influence player retention and satisfaction by making every interaction feel polished and rewarding. By focusing on performance-conscious creation, you will ensure that beauty never comes at the cost of speed.
Key facts
What you'll do
- Conceptualize and construct high-quality 2D and 3D VFX, including intricate motion graphics and fluid animations that elevate the game's visual identity.
- Engineer and deploy visual effects specifically for core gameplay loops, critical UI screens, and intricate character VFXs to ensure clarity and impact.
- Partner closely with designers, artists, and engineers to integrate complex 3D assets and VFX into the Unity engine seamlessly, maintaining technical stability and artistic integrity.
- Adapt and implement new art features in collaboration with developers, strictly adhering to evolving project specifications and technical constraints.
- Optimize VFX assets rigorously for performance, ensuring low memory footprint and high frame rates on mobile hardware without sacrificing visual quality.
- Establish and maintain robust VFX pipelines and production workflows to maximize team efficiency and ensure timely delivery of assets.
- Diagnose and resolve technical defects related to motion graphics, animations, and VFX implementation, applying creative problem-solving to unblock production.
- Iterate on effects based on stakeholder feedback and data-driven insights, continuously refining the visual experience to match design goals and player expectations.
- Maintain a strong library of reusable VFX components and modular systems that accelerate future development and ensure consistency across the product catalog.
- Stay current with industry trends in real-time rendering and effect generation to bring innovative ideas into the studio's production environment.
- Document processes and best practices to create scalable solutions that other artists can adopt across multiple titles.
- Liaise effectively with remote and local teams to ensure alignment on artistic direction, technical feasibility, and production timelines.
- Support the testing process by providing debug tools and visual aids that help QA identify and categorize rendering or performance issues.
- Contribute to the broader creative direction of visual effects by sharing techniques and mentoring junior artists where appropriate.
Requirements
- Demonstrate proven experience as a VFX Artist with a portfolio that prominently features 2D/3D VFXs, motion graphics, and complex animations across commercial projects.
- Bring hands-on experience with Unity real-time rendering, including a deep familiarity with the engine's rendering pipeline and asset import workflows.
- Show a solid understanding of advanced particle systems, physics simulations, shader fundamentals, and scripting to achieve desired visual behaviors.
- Possess excellent problem-solving skills and meticulous attention to detail, enabling you to identify and fix issues before they affect production quality.
- Exhibit strong communication and collaboration skills, thriving in multidisciplinary environments where clear articulation of ideas is essential.
- Display comprehensive knowledge of core animation principles and techniques, ensuring that effects move with weight, purpose, and appeal.
- Prove your ability to perform reliably in a fast-paced, agile environment, managing multiple high-priority tasks and shifting deadlines with professionalism.
- Showcase a portfolio that reflects your capacity to deliver high-quality work under tight production schedules without compromising artistic standards.
- Highlight your experience working with cross-functional teams, where your contributions directly influenced shipped features and product success.
- Confirm your eligibility to work legally in Barcelona without the need for visa sponsorship or additional bureaucratic processes.
- Commit to working full-time hours during standard business hours, with the flexibility to occasionally adjust schedules to meet critical milestones.
- Understand that this role requires a long-term commitment to the project lifecycle, ensuring consistency in the visual language of the product.
Nice to have
- Previous experience with shader development and advanced optimization techniques that push the boundaries of mobile performance.
- A background in developing custom tools or editor extensions within Unity that streamline artistic workflows.
- Prior involvement in live operations (liveops) events where visual effects played a key role in player engagement and monetization.
- Familiarity with version control systems, particularly in how they apply to large binary assets and collaborative art production.
Practical notes
Note: About the company
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees from 40+ nationalities, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta.