Visual Design Artist
Job description
About the role
We are seeking a Visual Design Artist to join our team in Guangzhou. In this Contract role, you will execute user interface visuals for game development projects. Your core responsibility is to transform design requirements into high-fidelity visual outputs while maintaining stylistic coherence. You will work closely with cross-functional partners to ensure designs are both visually compelling and technically feasible for implementation. This role demands a self-driven professional who thrives on ownership and precision. You will shape the visual language of interactive products from initial concept to final asset delivery. The position requires a balance of creative exploration and strict adherence to production standards. Your contributions will directly impact the player-facing aesthetic quality and usability of the product.
Key facts
What you'll do
You will create and refine in-game user interface visuals in alignment with established product experiences and art directions. This involves converting wireframes into complete visual designs, producing annotations and exportable assets, and ensuring pixel-perfect implementation. You will extend and maintain UI components and details while strictly following project guidelines to achieve consistency and completeness. Design iterations will be conducted based on feedback from stakeholders, with careful attention to visual quality and performance constraints on mobile devices. You will collaborate with UX researchers, motion designers, and client development teams to validate design execution. Managing multiple assignments simultaneously, you will prioritize tasks and sustain a steady delivery pace under tight schedules. You are expected to participate in design reviews, incorporate feedback efficiently, and refine solutions accordingly. Additionally, you will build and update interface specifications and component documentation to support future reuse and efficient workflows. You will translate abstract concepts into concrete visual narratives that enhance player engagement. You will ensure all deliverables meet the technical constraints of the target platform.
Requirements
You must possess more than three years of professional experience in game UI visual design. A portfolio featuring completed independent projects or outsourced work is essential. You have a solid grasp of fundamental visual principles, including typography, color theory, composition, and visual hierarchy. You can rapidly adapt to different artistic directions and demonstrate particular strength in stylized visual themes. Proficiency with industry-standard design tools is required to carry out work from wireframe构思 to high-fidelity mockups. You understand basic user experience concepts such as information structure, readability, and interaction patterns. Familiarity with game UI production pipelines is a must, ensuring that your designs are practical for engineering teams. You exhibit strong time management and execution discipline, maintaining consistent output quality. You communicate effectively and respond promptly to feedback from multidisciplinary collaborators. You possess the ability to work within a structured creative process without sacrificing originality. You must be comfortable operating in a fast-paced, deadline-driven environment.
Nice to have
Experience with stylized UI design processes is advantageous. Prior work on mobile applications, including knowledge of screen adaptation and performance limitations, is valued. Understanding of UI motion fundamentals, such as interaction feedback and animation timing, is preferred. Background in icon design or the construction of complete UI component libraries is beneficial. Exposure to Unreal Engine UI workflows or Unity UI workflows is a plus. Candidates who have participated in outsourced projects or remote collaborations will be considered favorably.
Works portfolio and materials
Please submit a portfolio containing two to four UI design cases. Your submission should emphasize visual quality and stylistic consistency. Include a mix of interface screens, components such as buttons and panels, and stylistic variations or themes. If available, include animation demonstrations and comparisons between design prototypes and engine implementations. Commercial projects or outsourced experiences should be included when applicable. Examples covering different categories such as combat, system menus, and monetization interfaces are especially helpful. Your portfolio should clearly demonstrate your process and decision-making rationale. Ensure that all materials are presented in a clean and organized manner.
About the company
Riot Games was founded on the principles that putting players first leads to exceptional experiences. Since the launch of League of Legends in 2009, millions of players around the world log in each month to connect through our games and the music that brings them to life.